Civilization and Humankind are great historical strategy games, but can you imagine getting to play them as part of an official class? High school students at a school in Maine in the US don’t have to wonder, as these two 4X games are being used by their teacher for a class on world history.
Ryan Botting doesn’t completely let his students play games all day, but the flexibility offered by his state’s education system means he’s able to fold these games into his syllabus. “I use Civilization and Humankind in my classroom similar to how a teacher might use a normal activity in the classroom: to have students engage in the material we go over in the class and get them excited about learning,” Botting tells us.
“In the normal classroom we go over the primary theme of each era. Then, in the gaming portion they play a giant multiplayer game where they are given objectives of things their civilisation (or precursor civilisation) actually did in history. When students complete their objectives we go over them in class, using the real-life events as a case study to examine the primary theme of the era.”