343 Industries has confirmed that Halo Infinite's multiplayer will not only get Slayer, Fiesta, Free-For-All, and Tactical Slayer (SWAT) playlists on December 14, but there will also be changes to make challenges less frustrating.
Halo's community director Brian Jarrard shared the news on Reddit, confirming that the much-requested Slayer playlist will be available to all Spartans very soon.
Jarrard notes that the "team's original plans for a Slayer playlist included a variety of new variants that weren't going to be ready in time to deploy before the holiday break." In the meantime, players will still be able to enjoy a "basic Slayer offering to start and [the team] will look to bolster and expand with more variants in a future update."
Alongside these new playlists, 343 is also adjusting challenges to remove "some particularly frustrating mode-specific ones, reducing some requirements for others, making the weekly ultimate challenge less intensive (getting there is tough enough), and adding brand new challenges specific to the new playlists."
There will even be one that is "based on accumulating player score" and is a "small initial step towards 'performance based XP.'" 343 will share more details about these changes on next week's Halo Waypoint.
To end the post, Jarrard also wanted to let Halo Infinite players know that the team is "aware and actively investigating reports of intermittent hiccups affecting some players in BTB over the last few days." It is also continuing to look at Ranked matchmaking and "player feedback around potential anomalies."
The lack of dedicated playlists was one of the few complaints that we and many others had for Halo Infinite's otherwise "spectacular modern version of gaming's most esteemed first-person shooters."
While you wait for these new playlists to arrive, we hope you enjoy your time exploring Zeta Halo in Halo Infinite's campaign. If you haven't check it out yet, be sure to read our thoughts on how Master Chief's latest adventure turned out.
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